00:00
00:00
casinojack

3 Game Reviews w/ Response

All 10 Reviews

Tonight, on sixty minutes...

I haven't played the other Swords and Sandals game, but I figured I'd give this a try and found I really enjoyed it. I'm not usually one for these kind of games, but this had a good amount of variety, even for a demo.

Which brings me to my next point...It really grinds my gears when I see an extreme, over-the-top negative reaction from some users towards great developers who want to be able to make enough money to eat and pay the bills. Fun fact - it seems that everyone who left a bad review for that reason has never themselves contributed anything to this site.

I'm a developer too (granted, nowhere near your standard!) and I do find it funny when some users get pissy about the fact that we have the audacity to put an ad in a game, or put a link to another version on our own sites, or in your case upload a very comprehensive demo which could well be a full game in it's own right.
I realise it's a very small minority of users (probably very young angry kids who have no understanding of money or the real world), but it is still quite annoying and insulting to developers.

Anyways, rant over...Awesome game :)

hechaos responds:

Cheers mate, I feel your pain ! Appreciate the review. Yeah you hit the nail on the head, the only people who seem to flame these kinds of games have never developed anything in their life. I figure though most of them are just kids, so just take it with a grain of salt ;)

Original

It's nice to see something different every now and then.
Some suggestions:

-Maybe it's just my computer, but it felt a little sluggish and this often caused the paddle to go right through a molecule and hit it on the opposite side

-A highscore system would be a great addition

-I say this in every review, but a mute button IS A NECESSITY! I prefer listening to my own tunes :)

-I know you're constrained by physics, but it may be more challenging (and fun) if there was more than 1 type of molecule you had to save

-I also know it's taboo, but you could quite easily make this educational by explaining about global warming, etc during the game/between levels...Just a thought

-Make the molecules bounce off the sides, currently they go outside of the borders

-Maybe add in a few sound effects - bouncing, good molecule pass, bad molecule pass, etc

Keep spreading the green word :)

Regards,
CJ

wsp responds:

Ahhh, its refreshing to get a good review with some good critisism..... I'll look into making a #2 with more features and such! :D
-wsp

A good start

I can see the beginnings of a very fun game here, so I've written up a couple of suggestions (Some of which have probably been said already):

-Sounds and music (Don't forget a mute button)
-Lives/health
-Ship starts in centre
-Ship should be more responsive (move faster!)
-Less enemies on screen at once
-More varied enemies (ones that shoot, follow you, explode into more enemies when shot, etc)
-Special powers/add ons (more varied weapons, etc)
-Increasing difficulty over time (more/faster/stronger enemies)

Best of luck

dercheezle responds:

I have been thinking about adding in most of the things you suggested before. But thank you for acually caring enough to help me out here.

Age 39, Male

England

Joined on 8/13/07

Level:
9
Exp Points:
890 / 900
Exp Rank:
74,114
Vote Power:
5.17 votes
Rank:
Civilian
Global Rank:
78,675
Blams:
25
Saves:
54
B/P Bonus:
0%
Whistle:
Normal
Trophies:
3
Medals:
22